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	<title>Comments for The Brokentoaster Blog</title>
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	<link>http://www.brokentoaster.com/blog</link>
	<description>Open-source hardware and custom design from MP3 players to 3D printing.</description>
	<lastBuildDate>Sun, 28 Apr 2013 09:30:39 +0000</lastBuildDate>
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	<item>
		<title>Comment on Moving code from Arduino to Raspberry Pi by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=1259&#038;cpage=1#comment-154</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sun, 28 Apr 2013 09:30:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=1259#comment-154</guid>
		<description><![CDATA[Hi Schuyler, I have archived my working folder and uploaded it to &lt;a href=&quot;http://www.brokentoaster.com/RasPi/files/WiringPi_nick.tgz&quot; rel=&quot;nofollow&quot;&gt;http://www.brokentoaster.com/RasPi/files/WiringPi_nick.tgz&lt;/a&gt;
I hope this helps, my finished example from this blog post is in the sub directory mlmc_temp. I may have modified some of the other files in the WiringPi Library or other examples.]]></description>
		<content:encoded><![CDATA[<p>Hi Schuyler, I have archived my working folder and uploaded it to <a href="http://www.brokentoaster.com/RasPi/files/WiringPi_nick.tgz" rel="nofollow">http://www.brokentoaster.com/RasPi/files/WiringPi_nick.tgz</a><br />
I hope this helps, my finished example from this blog post is in the sub directory mlmc_temp. I may have modified some of the other files in the WiringPi Library or other examples.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Moving code from Arduino to Raspberry Pi by Schuyler</title>
		<link>http://www.brokentoaster.com/blog/?p=1259&#038;cpage=1#comment-152</link>
		<dc:creator>Schuyler</dc:creator>
		<pubDate>Fri, 05 Apr 2013 01:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=1259#comment-152</guid>
		<description><![CDATA[Is there any chance you could share your libraries and example code? I am actually currently trying to get thermocouple readings from a MAX6675 to my raspberry pi, and have had no luck so far...]]></description>
		<content:encoded><![CDATA[<p>Is there any chance you could share your libraries and example code? I am actually currently trying to get thermocouple readings from a MAX6675 to my raspberry pi, and have had no luck so far&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Calculating E_STEPS_PER_MM for the Reprap Mendel by Stepstruder Mk7 Calibration &#171; G. P. Le Sage Blog</title>
		<link>http://www.brokentoaster.com/blog/?p=358&#038;cpage=1#comment-150</link>
		<dc:creator>Stepstruder Mk7 Calibration &#171; G. P. Le Sage Blog</dc:creator>
		<pubDate>Mon, 31 Dec 2012 02:54:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=358#comment-150</guid>
		<description><![CDATA[[...] This blog will be unfinished until I try the calibration number that I calculated and measure the actual result. We’ll see how close I come to the right answer. I found that a similar procedure is described at this web site. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] This blog will be unfinished until I try the calibration number that I calculated and measure the actual result. We’ll see how close I come to the right answer. I found that a similar procedure is described at this web site. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Moving code from Arduino to Raspberry Pi by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=1259&#038;cpage=1#comment-149</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Thu, 05 Jul 2012 16:43:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=1259#comment-149</guid>
		<description><![CDATA[Absolutely. Have a look at the examples at the &lt;a href=&quot;https://projects.drogon.net/raspberry-pi/wiringpi/examples/&quot; rel=&quot;nofollow&quot;&gt;WiringPi examples page&lt;/a&gt;.

You should be able to use the PWM signal on pin 1 provided your happy with a 3.3V output and changing the scale factor from 0-255 to 0-1023.]]></description>
		<content:encoded><![CDATA[<p>Absolutely. Have a look at the examples at the <a href="https://projects.drogon.net/raspberry-pi/wiringpi/examples/" rel="nofollow">WiringPi examples page</a>.</p>
<p>You should be able to use the PWM signal on pin 1 provided your happy with a 3.3V output and changing the scale factor from 0-255 to 0-1023.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Moving code from Arduino to Raspberry Pi by cellfreak</title>
		<link>http://www.brokentoaster.com/blog/?p=1259&#038;cpage=1#comment-148</link>
		<dc:creator>cellfreak</dc:creator>
		<pubDate>Thu, 05 Jul 2012 13:08:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=1259#comment-148</guid>
		<description><![CDATA[Could this code be converted to the Raspberry Pi. Either for a PWM output or a 0-100 pin output to drive an LED for a reef tank.

byte MoonPhase()
{
int m,d,y;
int yy,mm;
long K1,K2,K3,J,V;
byte PWMvalue;
m = month();
d = day();
y = year();
yy = y-((12-m)/10);
mm = m+9;
if (mm&gt;=12) mm -= 12;
K1 = 365.25*(yy+4712);
K2 = 30.6*mm+.5;
K3 = int(int((yy/100)+49)*.75)-38;
J = K1+K2+d+59-K3;
V = (J-2451550.1)/0.29530588853;
V -= int(V/100)*100;
V = abs(V-50);
PWMvalue = 4*abs(50-V); // 5.12=100% 4=~80%
//pinMode(lowATOPin,OUTPUT);
return (PWMvalue*100)/255;
}
 
It returns 0-100.
You can comment the kast line and return PWMvalue for 0-255.]]></description>
		<content:encoded><![CDATA[<p>Could this code be converted to the Raspberry Pi. Either for a PWM output or a 0-100 pin output to drive an LED for a reef tank.</p>
<p>byte MoonPhase()<br />
{<br />
int m,d,y;<br />
int yy,mm;<br />
long K1,K2,K3,J,V;<br />
byte PWMvalue;<br />
m = month();<br />
d = day();<br />
y = year();<br />
yy = y-((12-m)/10);<br />
mm = m+9;<br />
if (mm&gt;=12) mm -= 12;<br />
K1 = 365.25*(yy+4712);<br />
K2 = 30.6*mm+.5;<br />
K3 = int(int((yy/100)+49)*.75)-38;<br />
J = K1+K2+d+59-K3;<br />
V = (J-2451550.1)/0.29530588853;<br />
V -= int(V/100)*100;<br />
V = abs(V-50);<br />
PWMvalue = 4*abs(50-V); // 5.12=100% 4=~80%<br />
//pinMode(lowATOPin,OUTPUT);<br />
return (PWMvalue*100)/255;<br />
}</p>
<p>It returns 0-100.<br />
You can comment the kast line and return PWMvalue for 0-255.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on MAX6675 Thermocouple breakout board (TC-6675) by Moving code from Arduino to Raspberry Pi &#171; The Brokentoaster Blog</title>
		<link>http://www.brokentoaster.com/blog/?p=203&#038;cpage=1#comment-142</link>
		<dc:creator>Moving code from Arduino to Raspberry Pi &#171; The Brokentoaster Blog</dc:creator>
		<pubDate>Thu, 31 May 2012 17:32:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=203#comment-142</guid>
		<description><![CDATA[[...] The MAX6675 from Maxim is an SPI Bus based thermocouple convertor that I built a breakout board for a while back. You can find out more information about that project in this earlier post. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] The MAX6675 from Maxim is an SPI Bus based thermocouple convertor that I built a breakout board for a while back. You can find out more information about that project in this earlier post. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Modular LED Matrix Controller version 1.0 by USB Microscope &#171; The Brokentoaster Blog</title>
		<link>http://www.brokentoaster.com/blog/?p=1056&#038;cpage=1#comment-135</link>
		<dc:creator>USB Microscope &#171; The Brokentoaster Blog</dc:creator>
		<pubDate>Sun, 08 Apr 2012 18:12:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=1056#comment-135</guid>
		<description><![CDATA[[...] The Brokentoaster Blog Open-source hardware and custom design from MP3 players to 3D printing.            &#171; Modular LED Matrix Controller version 1.0 [...]]]></description>
		<content:encoded><![CDATA[<p>[...] The Brokentoaster Blog Open-source hardware and custom design from MP3 players to 3D printing.            &laquo; Modular LED Matrix Controller version 1.0 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Modular LED Matrix Controller (MLMC) by Modular LED Matrix Controller version 1.0 &#171; The Brokentoaster Blog</title>
		<link>http://www.brokentoaster.com/blog/?p=80&#038;cpage=1#comment-134</link>
		<dc:creator>Modular LED Matrix Controller version 1.0 &#171; The Brokentoaster Blog</dc:creator>
		<pubDate>Mon, 12 Mar 2012 06:32:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=80#comment-134</guid>
		<description><![CDATA[[...] Modular LED Matrix Controller (MLMC) all started about 3 years ago and you can find all the info and a demonstration video at the project web [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Modular LED Matrix Controller (MLMC) all started about 3 years ago and you can find all the info and a demonstration video at the project web [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on MAX6675 Thermocouple breakout board (TC-6675) by Modular LED Matrix Controller version 1.0 &#171; The Brokentoaster Blog</title>
		<link>http://www.brokentoaster.com/blog/?p=203&#038;cpage=1#comment-133</link>
		<dc:creator>Modular LED Matrix Controller version 1.0 &#171; The Brokentoaster Blog</dc:creator>
		<pubDate>Sun, 11 Mar 2012 22:56:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=203#comment-133</guid>
		<description><![CDATA[[...] I have finally motivated myself to publish my firmware and PCB designs for the MLMC on github. The design is functional and I have a set of five modules chained together sitting on my workbench. They happily display the current temperature via an Arduino and the MAX6675 based Thermocouple board I designed previously. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] I have finally motivated myself to publish my firmware and PCB designs for the MLMC on github. The design is functional and I have a set of five modules chained together sitting on my workbench. They happily display the current temperature via an Arduino and the MAX6675 based Thermocouple board I designed previously. [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on KiCad OS X nightly development builds are back by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=811&#038;cpage=1#comment-126</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Thu, 31 Mar 2011 05:38:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=811#comment-126</guid>
		<description><![CDATA[Hi Shane, unfortunately I am building on a ppc 10.5 machine, (I think) this means I do not have access to newer SDKs. 

I will try and build a non development version of the wxwidgets to use with the stable builds.

Are you able to post your configuration for cmake when building kicad on you machine? What system we you building on? Where did you get the 10.7 SDK from?

Any information you can give will help me improve the build scripts.

Cheers,

Nick.]]></description>
		<content:encoded><![CDATA[<p>Hi Shane, unfortunately I am building on a ppc 10.5 machine, (I think) this means I do not have access to newer SDKs. </p>
<p>I will try and build a non development version of the wxwidgets to use with the stable builds.</p>
<p>Are you able to post your configuration for cmake when building kicad on you machine? What system we you building on? Where did you get the 10.7 SDK from?</p>
<p>Any information you can give will help me improve the build scripts.</p>
<p>Cheers,</p>
<p>Nick.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on KiCad OS X nightly development builds are back by shaneburrell</title>
		<link>http://www.brokentoaster.com/blog/?p=811&#038;cpage=1#comment-125</link>
		<dc:creator>shaneburrell</dc:creator>
		<pubDate>Wed, 30 Mar 2011 15:50:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=811#comment-125</guid>
		<description><![CDATA[I&#039;ve build 2933 by hand using 10.6 and 10.7 SDKs.  Any interest in updating the script or newer build.  2933 is much more responsive and the build I did it doesn&#039;t have the wxWidgets warning on schema editor.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve build 2933 by hand using 10.6 and 10.7 SDKs.  Any interest in updating the script or newer build.  2933 is much more responsive and the build I did it doesn&#8217;t have the wxWidgets warning on schema editor.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on KiCad OS X nightly development builds are back by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=811&#038;cpage=1#comment-124</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Wed, 23 Mar 2011 17:56:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=811#comment-124</guid>
		<description><![CDATA[I agree the workflow is much nicer. I do like the way eagle does things at times though and the scripts are great.

I believe OSX is under active development but not as higher priority as linux and windows.

Try https://launchpad.net/~jerryjacobs for more info on OSX Development of KiCAD.]]></description>
		<content:encoded><![CDATA[<p>I agree the workflow is much nicer. I do like the way eagle does things at times though and the scripts are great.</p>
<p>I believe OSX is under active development but not as higher priority as linux and windows.</p>
<p>Try <a href="https://launchpad.net/~jerryjacobs" rel="nofollow">https://launchpad.net/~jerryjacobs</a> for more info on OSX Development of KiCAD.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on KiCad OS X nightly development builds are back by David</title>
		<link>http://www.brokentoaster.com/blog/?p=811&#038;cpage=1#comment-123</link>
		<dc:creator>David</dc:creator>
		<pubDate>Wed, 23 Mar 2011 10:15:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=811#comment-123</guid>
		<description><![CDATA[Wow! I am impressed. I have just finished a design using KiCad on Ubuntu. The workflow is a lot better than Eagle. I especially like the looser coupling between parts and footprints and the better GUI.

I have been following the mailing list for a couple of days, but it is hard to get an overview of which developments are going on. Do you know if KiCad for OSX is under active development? As I said before, it would be great if there was a viable OSX EDA alternative to Eagle.]]></description>
		<content:encoded><![CDATA[<p>Wow! I am impressed. I have just finished a design using KiCad on Ubuntu. The workflow is a lot better than Eagle. I especially like the looser coupling between parts and footprints and the better GUI.</p>
<p>I have been following the mailing list for a couple of days, but it is hard to get an overview of which developments are going on. Do you know if KiCad for OSX is under active development? As I said before, it would be great if there was a viable OSX EDA alternative to Eagle.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on MAX6675 Thermocouple breakout board (TC-6675) by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=203&#038;cpage=1#comment-122</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Tue, 22 Mar 2011 22:50:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=203#comment-122</guid>
		<description><![CDATA[Yep, thats the ground plane and it&#039;s there for that exact reason. The overall accuracy is around ±4°C and can have a couple of degrees of noise.]]></description>
		<content:encoded><![CDATA[<p>Yep, thats the ground plane and it&#8217;s there for that exact reason. The overall accuracy is around ±4°C and can have a couple of degrees of noise.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on MAX6675 Thermocouple breakout board (TC-6675) by zachschi</title>
		<link>http://www.brokentoaster.com/blog/?p=203&#038;cpage=1#comment-121</link>
		<dc:creator>zachschi</dc:creator>
		<pubDate>Tue, 22 Mar 2011 22:31:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=203#comment-121</guid>
		<description><![CDATA[Hi, is the large blue area the ground plane? I am just curious as I am designing a thermostat and I read that a large ground plane helps with accuracy in temp reading. Thank you and excellent post!]]></description>
		<content:encoded><![CDATA[<p>Hi, is the large blue area the ground plane? I am just curious as I am designing a thermostat and I read that a large ground plane helps with accuracy in temp reading. Thank you and excellent post!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on KiCad OS X nightly development builds are back by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=811&#038;cpage=1#comment-120</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Mon, 21 Mar 2011 07:14:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=811#comment-120</guid>
		<description><![CDATA[KiCad is definitely usable under Linux and Windows. It is usable under wine on OS X as well.]]></description>
		<content:encoded><![CDATA[<p>KiCad is definitely usable under Linux and Windows. It is usable under wine on OS X as well.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on KiCad OS X nightly development builds are back by David</title>
		<link>http://www.brokentoaster.com/blog/?p=811&#038;cpage=1#comment-119</link>
		<dc:creator>David</dc:creator>
		<pubDate>Mon, 21 Mar 2011 07:03:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=811#comment-119</guid>
		<description><![CDATA[Thanks, 2806 is a lot better than the latest ones in terms of stability. It is still a bit too slow for real work. As I said, I will be having a go at KiCAD under Linux and Windows and see if it is usable for some designs I&#039;m working on.]]></description>
		<content:encoded><![CDATA[<p>Thanks, 2806 is a lot better than the latest ones in terms of stability. It is still a bit too slow for real work. As I said, I will be having a go at KiCAD under Linux and Windows and see if it is usable for some designs I&#8217;m working on.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on KiCad OS X nightly development builds are back by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=811&#038;cpage=1#comment-118</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Thu, 17 Mar 2011 17:49:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=811#comment-118</guid>
		<description><![CDATA[I&#039;ll see if I can get a compile of the stable branch up this weekend (2766).
It&#039;s building now....

Try version 2806 and see how that works. I still find it is much faster to use the windows version under wine than the native mac version.

Let me know how you get on.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ll see if I can get a compile of the stable branch up this weekend (2766).<br />
It&#8217;s building now&#8230;.</p>
<p>Try version 2806 and see how that works. I still find it is much faster to use the windows version under wine than the native mac version.</p>
<p>Let me know how you get on.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on KiCad OS X nightly development builds are back by David</title>
		<link>http://www.brokentoaster.com/blog/?p=811&#038;cpage=1#comment-117</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 17 Mar 2011 08:06:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=811#comment-117</guid>
		<description><![CDATA[Hi Nick,

Thanks man! I&#039;ve got it working using the libraries from the Ubuntu stable release. Can you recommend a certain build for OS X? I&#039;m using 2893 at the moment, but especially pcbnew is very buggy. I&#039;m going to first try out the stable release on Ubuntu in VMware.

I&#039;ve joined the mailing list and will keep an eye on it in the next few days/weeks. It would be nice if there is anything I can do to help make KiCad a viable alternative to Eagle. There are not that many options for EDA suites for Mac users.

Cheers,

David]]></description>
		<content:encoded><![CDATA[<p>Hi Nick,</p>
<p>Thanks man! I&#8217;ve got it working using the libraries from the Ubuntu stable release. Can you recommend a certain build for OS X? I&#8217;m using 2893 at the moment, but especially pcbnew is very buggy. I&#8217;m going to first try out the stable release on Ubuntu in VMware.</p>
<p>I&#8217;ve joined the mailing list and will keep an eye on it in the next few days/weeks. It would be nice if there is anything I can do to help make KiCad a viable alternative to Eagle. There are not that many options for EDA suites for Mac users.</p>
<p>Cheers,</p>
<p>David</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on KiCad OS X nightly development builds are back by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=811&#038;cpage=1#comment-116</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sun, 13 Mar 2011 20:45:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=811#comment-116</guid>
		<description><![CDATA[Hi David,
The assert warning message is kind of normal with the debug builds. I would question about it on the developers mailing list if you want to know more.
(https://launchpad.net/~kicad-developers)

I also get that message but have some libraries under /usr/local/kicad/ but these will have been installed some time previously. There are no libraries distributed with the nightly builds. The easiest way to get the libraries will be to download the latest official Linux distribution file from http://iut-tice.ujf-grenoble.fr/cao/kicad-2010-05-05-BZR2356-stable-UBUNTU_9.10.tgzand extract the libraries from that (look in /kicad/share/library). 

You will then want to add the corresponding path to your libraries path in kicad (look in the Preferences Menu).

 More libraries can be found at http://www.kicadlib.org/index.php 

Hope this helps.

Nick.]]></description>
		<content:encoded><![CDATA[<p>Hi David,<br />
The assert warning message is kind of normal with the debug builds. I would question about it on the developers mailing list if you want to know more.<br />
(<a href="https://launchpad.net/~kicad-developers" rel="nofollow">https://launchpad.net/~kicad-developers</a>)</p>
<p>I also get that message but have some libraries under /usr/local/kicad/ but these will have been installed some time previously. There are no libraries distributed with the nightly builds. The easiest way to get the libraries will be to download the latest official Linux distribution file from <a href="http://iut-tice.ujf-grenoble.fr/cao/kicad-2010-05-05-BZR2356-stable-UBUNTU_9.10.tgzand" rel="nofollow">http://iut-tice.ujf-grenoble.fr/cao/kicad-2010-05-05-BZR2356-stable-UBUNTU_9.10.tgzand</a> extract the libraries from that (look in /kicad/share/library). </p>
<p>You will then want to add the corresponding path to your libraries path in kicad (look in the Preferences Menu).</p>
<p> More libraries can be found at <a href="http://www.kicadlib.org/index.php" rel="nofollow">http://www.kicadlib.org/index.php</a> </p>
<p>Hope this helps.</p>
<p>Nick.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on KiCad OS X nightly development builds are back by David</title>
		<link>http://www.brokentoaster.com/blog/?p=811&#038;cpage=1#comment-115</link>
		<dc:creator>David</dc:creator>
		<pubDate>Sun, 13 Mar 2011 10:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=811#comment-115</guid>
		<description><![CDATA[Thanks for supplying these nightlies and getting them back to work. I have some issues I&#039;d like to share though. This applies to build 2876

1. When starting eeschema I get the following error(s)

../include/wx/strvararg.h(449): assert &quot;(argtype &amp; (wxFormatStringSpecifier::value)) == argtype&quot; failed in wxArgNormalizer(): format specifier doesn&#039;t match argument type
Do you want to stop the program?
You can also choose [Cancel] to suppress further warnings.

After pressing cancel, the following comes up:
2. The following libraries could not be found:
[then a list of all libraries]

I haven&#039;t been able to find the location of the libraries. Actually, I haven&#039;t been able to find the libraries at all. Are they included in your binaries? Or can I get them from somewhere?]]></description>
		<content:encoded><![CDATA[<p>Thanks for supplying these nightlies and getting them back to work. I have some issues I&#8217;d like to share though. This applies to build 2876</p>
<p>1. When starting eeschema I get the following error(s)</p>
<p>../include/wx/strvararg.h(449): assert &#8220;(argtype &amp; (wxFormatStringSpecifier::value)) == argtype&#8221; failed in wxArgNormalizer(): format specifier doesn&#8217;t match argument type<br />
Do you want to stop the program?<br />
You can also choose [Cancel] to suppress further warnings.</p>
<p>After pressing cancel, the following comes up:<br />
2. The following libraries could not be found:<br />
[then a list of all libraries]</p>
<p>I haven&#8217;t been able to find the location of the libraries. Actually, I haven&#8217;t been able to find the libraries at all. Are they included in your binaries? Or can I get them from somewhere?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Arduino MP3 Rev B v0.0 by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=90&#038;cpage=1#comment-111</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Mon, 20 Dec 2010 17:28:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=90#comment-111</guid>
		<description><![CDATA[Kits Should be available in January. I am awaiting parts that a probably lost in the snow ;). Code is pretty messy at this point but it does work and I&#039;m happy to help get more examples done once the Hardware is in place and available.]]></description>
		<content:encoded><![CDATA[<p>Kits Should be available in January. I am awaiting parts that a probably lost in the snow <img src='http://www.brokentoaster.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> . Code is pretty messy at this point but it does work and I&#8217;m happy to help get more examples done once the Hardware is in place and available.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Arduino MP3 Rev B v0.0 by Christian</title>
		<link>http://www.brokentoaster.com/blog/?p=90&#038;cpage=1#comment-110</link>
		<dc:creator>Christian</dc:creator>
		<pubDate>Mon, 20 Dec 2010 16:24:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=90#comment-110</guid>
		<description><![CDATA[Hi Nick,

i´m very interested in kits! Is there anyone outside with a working code which implements basic functionality like, Play, Pause, Fwd, Rew etc? Because my &quot;C&quot; skills are very lousy :(

Nick, keep this project alive


Thanks
bye
Christian]]></description>
		<content:encoded><![CDATA[<p>Hi Nick,</p>
<p>i´m very interested in kits! Is there anyone outside with a working code which implements basic functionality like, Play, Pause, Fwd, Rew etc? Because my &#8220;C&#8221; skills are very lousy <img src='http://www.brokentoaster.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>Nick, keep this project alive</p>
<p>Thanks<br />
bye<br />
Christian</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on MAX6675 Thermocouple breakout board (TC-6675) by Butterfly Logger Firmware 0.30 &#171; The Brokentoaster Blog</title>
		<link>http://www.brokentoaster.com/blog/?p=203&#038;cpage=1#comment-106</link>
		<dc:creator>Butterfly Logger Firmware 0.30 &#171; The Brokentoaster Blog</dc:creator>
		<pubDate>Mon, 25 Oct 2010 20:58:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=203#comment-106</guid>
		<description><![CDATA[[...] on PORTB and also via the ISP connector. An example breakout PCB for the MAX6675 was published here. Default wiring from the this PCB to the AVR Butterfly Logger is given [...]]]></description>
		<content:encoded><![CDATA[<p>[...] on PORTB and also via the ISP connector. An example breakout PCB for the MAX6675 was published here. Default wiring from the this PCB to the AVR Butterfly Logger is given [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Calculating E_STEPS_PER_MM for the Reprap Mendel by Bodge</title>
		<link>http://www.brokentoaster.com/blog/?p=358&#038;cpage=1#comment-105</link>
		<dc:creator>Bodge</dc:creator>
		<pubDate>Thu, 07 Oct 2010 01:41:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=358#comment-105</guid>
		<description><![CDATA[3mm ABS at 255 C 

Extruder has an insulator 16mm diameter 40mm long Peek 4.2mm hole through with 6mm long 6mm thread for 6mm diameter 25mm long 0.6mm Welding tip.
The Welding tip is drilled out to 3.2mm for 24.2mm of its depth, leaving a 0.8mm long 0.6mm diameter hole to extrude thru.

6.8 ohms of Nichrome is wound onto the 25mm welding tip with a thermcouple and Kapton tape.]]></description>
		<content:encoded><![CDATA[<p>3mm ABS at 255 C </p>
<p>Extruder has an insulator 16mm diameter 40mm long Peek 4.2mm hole through with 6mm long 6mm thread for 6mm diameter 25mm long 0.6mm Welding tip.<br />
The Welding tip is drilled out to 3.2mm for 24.2mm of its depth, leaving a 0.8mm long 0.6mm diameter hole to extrude thru.</p>
<p>6.8 ohms of Nichrome is wound onto the 25mm welding tip with a thermcouple and Kapton tape.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Calculating E_STEPS_PER_MM for the Reprap Mendel by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=358&#038;cpage=1#comment-104</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Wed, 06 Oct 2010 06:20:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=358#comment-104</guid>
		<description><![CDATA[Absolutely. Strange that I see no die swell at all on my extrusion. What plastic are you using? What temperature?]]></description>
		<content:encoded><![CDATA[<p>Absolutely. Strange that I see no die swell at all on my extrusion. What plastic are you using? What temperature?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Calculating E_STEPS_PER_MM for the Reprap Mendel by Bodge</title>
		<link>http://www.brokentoaster.com/blog/?p=358&#038;cpage=1#comment-103</link>
		<dc:creator>Bodge</dc:creator>
		<pubDate>Tue, 05 Oct 2010 22:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=358#comment-103</guid>
		<description><![CDATA[Thank you very useful I used your open office sheet to calibrate my new extruder. I was quite supprised at how close my original guestimate was to the final calculated figure I had set it to 54 steps a mm with a 0.6mm welding tip.

I get actual 0.9mm extruded.
So the calculated figure was 45.930300393787200 
When Calculated for a 0.6 extruder tip it would be 19.117710881909400

So Giles is right Die Swell has to be included (it might be more noticeable with a worm drive extruder though as it makes a significant number of steps difference)]]></description>
		<content:encoded><![CDATA[<p>Thank you very useful I used your open office sheet to calibrate my new extruder. I was quite supprised at how close my original guestimate was to the final calculated figure I had set it to 54 steps a mm with a 0.6mm welding tip.</p>
<p>I get actual 0.9mm extruded.<br />
So the calculated figure was 45.930300393787200<br />
When Calculated for a 0.6 extruder tip it would be 19.117710881909400</p>
<p>So Giles is right Die Swell has to be included (it might be more noticeable with a worm drive extruder though as it makes a significant number of steps difference)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on MAX6675 Thermocouple breakout board (TC-6675) by Using thermocouples with the Reprap Mendel &#171; The Brokentoaster Blog</title>
		<link>http://www.brokentoaster.com/blog/?p=203&#038;cpage=1#comment-101</link>
		<dc:creator>Using thermocouples with the Reprap Mendel &#171; The Brokentoaster Blog</dc:creator>
		<pubDate>Mon, 06 Sep 2010 16:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=203#comment-101</guid>
		<description><![CDATA[[...] testing the PCB with the library code everything works fine. The arduino returns a reading every second and [...]]]></description>
		<content:encoded><![CDATA[<p>[...] testing the PCB with the library code everything works fine. The arduino returns a reading every second and [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Calculating E_STEPS_PER_MM for the Reprap Mendel by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=358&#038;cpage=1#comment-99</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Thu, 19 Aug 2010 21:50:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=358#comment-99</guid>
		<description><![CDATA[Nice work. 
Yeah I hope to get a new formula up. I&#039;ve just got my extruder  temperature sorted and found away around a bug in the host software to give really good prints.  

Now I have a consistent extruder I hope to revise my maths against what I actually produce.

Have you managed to get good results from using your python script above?]]></description>
		<content:encoded><![CDATA[<p>Nice work.<br />
Yeah I hope to get a new formula up. I&#8217;ve just got my extruder  temperature sorted and found away around a bug in the host software to give really good prints.  </p>
<p>Now I have a consistent extruder I hope to revise my maths against what I actually produce.</p>
<p>Have you managed to get good results from using your python script above?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Calculating E_STEPS_PER_MM for the Reprap Mendel by Giles Bathgate</title>
		<link>http://www.brokentoaster.com/blog/?p=358&#038;cpage=1#comment-98</link>
		<dc:creator>Giles Bathgate</dc:creator>
		<pubDate>Thu, 19 Aug 2010 21:02:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=358#comment-98</guid>
		<description><![CDATA[I wrote this python script to calculate e_steps_per_mm 

#!/usr/bin/python
import math

def getValue(prompt,default):
 try:
  print prompt + &quot; (&quot; + str(default) + &quot;): &quot;,
  val = float(raw_input())
  return val
 except ValueError:
  return default

fd = getValue(&quot;Filament Diameter&quot;,3.0)
ed = getValue(&quot;Extruded Diameter&quot;,0.7)
pwd = getValue(&quot;Pinch Wheel Diameter&quot;,7.0)
sr = getValue(&quot;Steps Per Revolution&quot;,400)
gr = getValue(&quot;Gear Ratio&quot;,1)

fl = (math.pi * pwd)
r1 = (fd/2)
r2 = (ed/2)
el = ( (fl*r1*r1)/(r2*r2) )
e = (sr * gr / el)

print &quot;E_STEPS_PER_MM = &quot; + str(e)


looking forward to seeing a &quot;revised&quot; formula, if you still intend on doing one.]]></description>
		<content:encoded><![CDATA[<p>I wrote this python script to calculate e_steps_per_mm </p>
<p>#!/usr/bin/python<br />
import math</p>
<p>def getValue(prompt,default):<br />
 try:<br />
  print prompt + &#8221; (&#8221; + str(default) + &#8220;): &#8220;,<br />
  val = float(raw_input())<br />
  return val<br />
 except ValueError:<br />
  return default</p>
<p>fd = getValue(&#8220;Filament Diameter&#8221;,3.0)<br />
ed = getValue(&#8220;Extruded Diameter&#8221;,0.7)<br />
pwd = getValue(&#8220;Pinch Wheel Diameter&#8221;,7.0)<br />
sr = getValue(&#8220;Steps Per Revolution&#8221;,400)<br />
gr = getValue(&#8220;Gear Ratio&#8221;,1)</p>
<p>fl = (math.pi * pwd)<br />
r1 = (fd/2)<br />
r2 = (ed/2)<br />
el = ( (fl*r1*r1)/(r2*r2) )<br />
e = (sr * gr / el)</p>
<p>print &#8220;E_STEPS_PER_MM = &#8221; + str(e)</p>
<p>looking forward to seeing a &#8220;revised&#8221; formula, if you still intend on doing one.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Ponoko now fabricating in the UK via RazorLAB by Giles Bathgate</title>
		<link>http://www.brokentoaster.com/blog/?p=533&#038;cpage=1#comment-97</link>
		<dc:creator>Giles Bathgate</dc:creator>
		<pubDate>Sat, 14 Aug 2010 13:30:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=533#comment-97</guid>
		<description><![CDATA[Sounds like it would be cheaper than cncrouting.co.uk then who gave me a quote for 6mm MDF at £65, plus £10 P&amp;P.]]></description>
		<content:encoded><![CDATA[<p>Sounds like it would be cheaper than cncrouting.co.uk then who gave me a quote for 6mm MDF at £65, plus £10 P&amp;P.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Ponoko now fabricating in the UK via RazorLAB by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=533&#038;cpage=1#comment-96</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sat, 14 Aug 2010 08:23:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=533#comment-96</guid>
		<description><![CDATA[USD$55 (£35) for 3.6mm MDF.
USD$107 (£68) for 5mm clear acrylic.

Including postage VAT and Delivery in the UK. If your in London you can pick up yourself and save about USD$10-$20 off the price.]]></description>
		<content:encoded><![CDATA[<p>USD$55 (£35) for 3.6mm MDF.<br />
USD$107 (£68) for 5mm clear acrylic.</p>
<p>Including postage VAT and Delivery in the UK. If your in London you can pick up yourself and save about USD$10-$20 off the price.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Ponoko now fabricating in the UK via RazorLAB by Giles Bathgate</title>
		<link>http://www.brokentoaster.com/blog/?p=533&#038;cpage=1#comment-95</link>
		<dc:creator>Giles Bathgate</dc:creator>
		<pubDate>Fri, 13 Aug 2010 18:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=533#comment-95</guid>
		<description><![CDATA[How much do they charge for a full set of Mendel thick sheet parts?]]></description>
		<content:encoded><![CDATA[<p>How much do they charge for a full set of Mendel thick sheet parts?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Calculating E_STEPS_PER_MM for the Reprap Mendel by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=358&#038;cpage=1#comment-94</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Thu, 29 Jul 2010 06:02:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=358#comment-94</guid>
		<description><![CDATA[Cheers,  I will look at revising the formula and see how well that works.
Thanks for the info.]]></description>
		<content:encoded><![CDATA[<p>Cheers,  I will look at revising the formula and see how well that works.<br />
Thanks for the info.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Calculating E_STEPS_PER_MM for the Reprap Mendel by nophead</title>
		<link>http://www.brokentoaster.com/blog/?p=358&#038;cpage=1#comment-93</link>
		<dc:creator>nophead</dc:creator>
		<pubDate>Wed, 28 Jul 2010 23:22:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=358#comment-93</guid>
		<description><![CDATA[I don&#039;t think this is quite right. Speaking to Adrian I think the steps per mm is for the extruded filament run, so the area is rectangular rather than circular and you need to know the layer height and filament width.

Your formula is the way I do it though, but I always use layer height = 0.8 * diameter and width = 1.2 * diameter. That gives a squashed ellipse with an area of about 0.82 times the rectangle.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t think this is quite right. Speaking to Adrian I think the steps per mm is for the extruded filament run, so the area is rectangular rather than circular and you need to know the layer height and filament width.</p>
<p>Your formula is the way I do it though, but I always use layer height = 0.8 * diameter and width = 1.2 * diameter. That gives a squashed ellipse with an area of about 0.82 times the rectangle.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Calculating E_STEPS_PER_MM for the Reprap Mendel by Giles Bathgate</title>
		<link>http://www.brokentoaster.com/blog/?p=358&#038;cpage=1#comment-85</link>
		<dc:creator>Giles Bathgate</dc:creator>
		<pubDate>Tue, 13 Jul 2010 13:32:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=358#comment-85</guid>
		<description><![CDATA[Aaaaaah, the Extruder Controller 2.2 does support half stepping with the &lt;a href=&quot;http://objects.reprap.org/wiki/Microcontroller_Firmware_Hints#Driving_Steppers_with_the_Extruder_Controller_V2.2_.28Arduino_inside....29&quot; rel=&quot;nofollow&quot;&gt;firmware hack&lt;/a&gt;....That explains alot!]]></description>
		<content:encoded><![CDATA[<p>Aaaaaah, the Extruder Controller 2.2 does support half stepping with the <a href="http://objects.reprap.org/wiki/Microcontroller_Firmware_Hints#Driving_Steppers_with_the_Extruder_Controller_V2.2_.28Arduino_inside....29" rel="nofollow">firmware hack</a>&#8230;.That explains alot!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Calculating E_STEPS_PER_MM for the Reprap Mendel by GilesBathgate</title>
		<link>http://www.brokentoaster.com/blog/?p=358&#038;cpage=1#comment-83</link>
		<dc:creator>GilesBathgate</dc:creator>
		<pubDate>Tue, 13 Jul 2010 12:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=358#comment-83</guid>
		<description><![CDATA[Well I don&#039;t think it is negligible really, if the nozzle is 0.5mm the extruded plastic will come out at ~0.7mm or maybe 0.8mm (depending on the type of plastic used) which seems to have quite a dramatic effect when plugged back into your equations. 

Another thing, your &lt;b&gt;Real world examples&lt;/b&gt; are based on driving the stepper using half steps (400 steps / rev). Unless I am mistaken the empirical value of 0.706 in the default configuration.h is based on full steps (200 steps / rev) How do you explain that discrepancy?

Anyway, I had much the same trouble as you coming up with the correct E_STEPS_PER_MM value and like you I also had a conrad electronics brass insert. In the end I set E_STEPS_PER_MM to 1.0 and adjust the extrusion amount using the &lt;b&gt;extrusion multiplier&lt;/b&gt; in my host software (Which is Repsnapper) This saves me having to re-flash the firmware each time I decide to change it. Its also easier to switch from ABS to PLA that way, since PLA seems to need a larger value.]]></description>
		<content:encoded><![CDATA[<p>Well I don&#8217;t think it is negligible really, if the nozzle is 0.5mm the extruded plastic will come out at ~0.7mm or maybe 0.8mm (depending on the type of plastic used) which seems to have quite a dramatic effect when plugged back into your equations. </p>
<p>Another thing, your <b>Real world examples</b> are based on driving the stepper using half steps (400 steps / rev). Unless I am mistaken the empirical value of 0.706 in the default configuration.h is based on full steps (200 steps / rev) How do you explain that discrepancy?</p>
<p>Anyway, I had much the same trouble as you coming up with the correct E_STEPS_PER_MM value and like you I also had a conrad electronics brass insert. In the end I set E_STEPS_PER_MM to 1.0 and adjust the extrusion amount using the <b>extrusion multiplier</b> in my host software (Which is Repsnapper) This saves me having to re-flash the firmware each time I decide to change it. Its also easier to switch from ABS to PLA that way, since PLA seems to need a larger value.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Calculating E_STEPS_PER_MM for the Reprap Mendel by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=358&#038;cpage=1#comment-82</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Tue, 13 Jul 2010 12:42:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=358#comment-82</guid>
		<description><![CDATA[Absolutely true, but I do make the assumption that the die swell is negligible  &quot;Ø&lt;sub&gt;e&lt;/sub&gt; (extrusion diameter) = Ø&lt;sub&gt;NOZZLE&lt;/sub&gt;&quot;.]]></description>
		<content:encoded><![CDATA[<p>Absolutely true, but I do make the assumption that the die swell is negligible  &#8220;Ø<sub>e</sub> (extrusion diameter) = Ø<sub>NOZZLE</sub>&#8220;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Calculating E_STEPS_PER_MM for the Reprap Mendel by GilesBathgate</title>
		<link>http://www.brokentoaster.com/blog/?p=358&#038;cpage=1#comment-81</link>
		<dc:creator>GilesBathgate</dc:creator>
		<pubDate>Tue, 13 Jul 2010 12:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=358#comment-81</guid>
		<description><![CDATA[Cool, but in your formula you call it &quot;nozzle diameter&quot; whereas in the Configuration.h you call it &quot;extruded diameter&quot;. (The latter is more correct because then you should be considering die swell)]]></description>
		<content:encoded><![CDATA[<p>Cool, but in your formula you call it &#8220;nozzle diameter&#8221; whereas in the Configuration.h you call it &#8220;extruded diameter&#8221;. (The latter is more correct because then you should be considering die swell)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Back in the UK by Arduino MP3 Shield Rev B (correct files this time) &#171; The Brokentoaster Blog</title>
		<link>http://www.brokentoaster.com/blog/?p=93&#038;cpage=1#comment-72</link>
		<dc:creator>Arduino MP3 Shield Rev B (correct files this time) &#171; The Brokentoaster Blog</dc:creator>
		<pubDate>Mon, 14 Jun 2010 19:56:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=93#comment-72</guid>
		<description><![CDATA[[...] I have to apologise to everyone who downloaded the Revision B Arduino MP3 Shield PCBs when I posted them here and here. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] I have to apologise to everyone who downloaded the Revision B Arduino MP3 Shield PCBs when I posted them here and here. [...]</p>
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		<title>Comment on Arduino MP3 Rev B v0.0 by PCB&#8217;s from MakePCB &#171; Electronics projects and kits</title>
		<link>http://www.brokentoaster.com/blog/?p=90&#038;cpage=1#comment-71</link>
		<dc:creator>PCB&#8217;s from MakePCB &#171; Electronics projects and kits</dc:creator>
		<pubDate>Sun, 13 Jun 2010 18:06:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=90#comment-71</guid>
		<description><![CDATA[[...] just got a batch of PCB&#039;s in from MakePCB : 25 Arduino MP3 shields. The design is from [...]]]></description>
		<content:encoded><![CDATA[<p>[...] just got a batch of PCB&#39;s in from MakePCB : 25 Arduino MP3 shields. The design is from [...]</p>
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		<title>Comment on Arduino MP3 Rev B v0.0 by Printen van MakePCB &#171; Electronics projects and kits</title>
		<link>http://www.brokentoaster.com/blog/?p=90&#038;cpage=1#comment-70</link>
		<dc:creator>Printen van MakePCB &#171; Electronics projects and kits</dc:creator>
		<pubDate>Sun, 13 Jun 2010 18:04:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=90#comment-70</guid>
		<description><![CDATA[[...] binnen : mijn printen besteld MakePCB : 25 Arduino MP3 shields. Het ontwerp is van [...]]]></description>
		<content:encoded><![CDATA[<p>[...] binnen : mijn printen besteld MakePCB : 25 Arduino MP3 shields. Het ontwerp is van [...]</p>
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		<title>Comment on MAX6675 Thermocouple breakout board (TC-6675) by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=203&#038;cpage=1#comment-68</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Wed, 02 Jun 2010 16:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=203#comment-68</guid>
		<description><![CDATA[Just got this PCB made and tested yesterday. Works perfectly! Tested with an Arduino Duemilanove and http://code.google.com/p/max6675-arduino-library/]]></description>
		<content:encoded><![CDATA[<p>Just got this PCB made and tested yesterday. Works perfectly! Tested with an Arduino Duemilanove and <a href="http://code.google.com/p/max6675-arduino-library/" rel="nofollow">http://code.google.com/p/max6675-arduino-library/</a></p>
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		<title>Comment on MAX6675 Thermocouple breakout board (TC-6675) by renoir</title>
		<link>http://www.brokentoaster.com/blog/?p=203&#038;cpage=1#comment-67</link>
		<dc:creator>renoir</dc:creator>
		<pubDate>Mon, 31 May 2010 21:26:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=203#comment-67</guid>
		<description><![CDATA[Liking your work. I&#039;m sailing a very similar course to yours, I&#039;ve just posted an arduino mega shield for the RepRap/Mendel and a thermocouple board was next on my list! Thanks for covering the ground for me!

:-)

Renoir]]></description>
		<content:encoded><![CDATA[<p>Liking your work. I&#8217;m sailing a very similar course to yours, I&#8217;ve just posted an arduino mega shield for the RepRap/Mendel and a thermocouple board was next on my list! Thanks for covering the ground for me!</p>
<p> <img src='http://www.brokentoaster.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Renoir</p>
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		<title>Comment on ATTiny45 USB Key by MAX6675 Thermocouple breakout board &#171; The Brokentoaster Blog</title>
		<link>http://www.brokentoaster.com/blog/?p=76&#038;cpage=1#comment-66</link>
		<dc:creator>MAX6675 Thermocouple breakout board &#171; The Brokentoaster Blog</dc:creator>
		<pubDate>Mon, 31 May 2010 18:17:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=76#comment-66</guid>
		<description><![CDATA[[...] back from the design for about 3 seconds it ocurs to me that I should probably combine this with my ATTINY45 USB Key project to make a standalone Thermocouple to USB converter, but who has the time  [...]]]></description>
		<content:encoded><![CDATA[<p>[...] back from the design for about 3 seconds it ocurs to me that I should probably combine this with my ATTINY45 USB Key project to make a standalone Thermocouple to USB converter, but who has the time  [...]</p>
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	<item>
		<title>Comment on Reprap extruder heater by A new heater, better printing. &#171; The Brokentoaster Blog</title>
		<link>http://www.brokentoaster.com/blog/?p=89&#038;cpage=1#comment-55</link>
		<dc:creator>A new heater, better printing. &#171; The Brokentoaster Blog</dc:creator>
		<pubDate>Thu, 20 May 2010 17:29:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=89#comment-55</guid>
		<description><![CDATA[[...] at hand out of both curiosity and impatience.  The results of initial testing were quite good (see this post) and the initial prints seemed acceptable.  I decided after printing Adrian&#8217;s geared driver [...]]]></description>
		<content:encoded><![CDATA[<p>[...] at hand out of both curiosity and impatience.  The results of initial testing were quite good (see this post) and the initial prints seemed acceptable.  I decided after printing Adrian&#8217;s geared driver [...]</p>
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		<title>Comment on Arduino MP3 Rev B v0.0 by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=90&#038;cpage=1#comment-51</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sun, 02 May 2010 09:10:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=90#comment-51</guid>
		<description><![CDATA[Yeah, This generaly means the clock douber on the VS1011 is not activated. This can mean either the SPI bus is not working correctly or that the BSYNC or XData Line is not working, either held high or low. This could be due to a Hardware fault ( shorted pins, soldering issues)  or a software issue with adopting for the mega.&lt;br /&gt;&lt;br /&gt;Let me know how you get on as this problem does crop up from time to time.&lt;br /&gt;&lt;br /&gt;Cheers.]]></description>
		<content:encoded><![CDATA[<p>Yeah, This generaly means the clock douber on the VS1011 is not activated. This can mean either the SPI bus is not working correctly or that the BSYNC or XData Line is not working, either held high or low. This could be due to a Hardware fault ( shorted pins, soldering issues)  or a software issue with adopting for the mega.</p>
<p>Let me know how you get on as this problem does crop up from time to time.</p>
<p>Cheers.</p>
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		<title>Comment on Arduino MP3 Rev B v0.0 by Stanley</title>
		<link>http://www.brokentoaster.com/blog/?p=90&#038;cpage=1#comment-50</link>
		<dc:creator>Stanley</dc:creator>
		<pubDate>Sun, 02 May 2010 06:00:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=90#comment-50</guid>
		<description><![CDATA[Hi Nick.&lt;br /&gt;&lt;br /&gt;Thanks for sharing the code on mp3 for Arduino. I have somewhat of a sucess adopting it for an Arduino mega.&lt;br /&gt;&lt;br /&gt;I have encountered some problems. The mp3 file I tried to play sounds like it is in slow motion. This holds true even for files with bitrate as low as 32kbps.&lt;br /&gt;&lt;br /&gt;I am wondering if you encountered similar issue?]]></description>
		<content:encoded><![CDATA[<p>Hi Nick.</p>
<p>Thanks for sharing the code on mp3 for Arduino. I have somewhat of a sucess adopting it for an Arduino mega.</p>
<p>I have encountered some problems. The mp3 file I tried to play sounds like it is in slow motion. This holds true even for files with bitrate as low as 32kbps.</p>
<p>I am wondering if you encountered similar issue?</p>
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		<title>Comment on Reprap first print! by Katharine</title>
		<link>http://www.brokentoaster.com/blog/?p=91&#038;cpage=1#comment-49</link>
		<dc:creator>Katharine</dc:creator>
		<pubDate>Sun, 25 Apr 2010 07:17:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=91#comment-49</guid>
		<description><![CDATA[Hey, that looks great! &lt;br /&gt;Looking forward to seeing more prints.]]></description>
		<content:encoded><![CDATA[<p>Hey, that looks great! <br />Looking forward to seeing more prints.</p>
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		<title>Comment on Arduino MP3 Rev B v0.0 by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=90&#038;cpage=1#comment-48</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sat, 24 Apr 2010 11:48:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=90#comment-48</guid>
		<description><![CDATA[Just fixed the eagle files link. The zip file was incomplete. Sorry. Works now.]]></description>
		<content:encoded><![CDATA[<p>Just fixed the eagle files link. The zip file was incomplete. Sorry. Works now.</p>
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		<title>Comment on STL to IGS (IGES) Conversion by Vivek Hariharan</title>
		<link>http://www.brokentoaster.com/blog/?p=86&#038;cpage=1#comment-47</link>
		<dc:creator>Vivek Hariharan</dc:creator>
		<pubDate>Fri, 05 Mar 2010 14:41:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=86#comment-47</guid>
		<description><![CDATA[hmmmm..........i see..........thank you]]></description>
		<content:encoded><![CDATA[<p>hmmmm&#8230;&#8230;&#8230;.i see&#8230;&#8230;&#8230;.thank you</p>
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		<title>Comment on STL to IGS (IGES) Conversion by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=86&#038;cpage=1#comment-46</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Wed, 03 Mar 2010 16:58:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=86#comment-46</guid>
		<description><![CDATA[This copies one of  the .igs files to the upper directory. The conversion process in my experience gave only one .igs file but I could not guarantee what it was called. If the conversion gives more than one igs file then only the last igs file will be copied.&lt;br /&gt;&lt;br /&gt;This should not interfere in anyway with the igs file itself.]]></description>
		<content:encoded><![CDATA[<p>This copies one of  the .igs files to the upper directory. The conversion process in my experience gave only one .igs file but I could not guarantee what it was called. If the conversion gives more than one igs file then only the last igs file will be copied.</p>
<p>This should not interfere in anyway with the igs file itself.</p>
]]></content:encoded>
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		<title>Comment on STL to IGS (IGES) Conversion by Vivek Hariharan</title>
		<link>http://www.brokentoaster.com/blog/?p=86&#038;cpage=1#comment-45</link>
		<dc:creator>Vivek Hariharan</dc:creator>
		<pubDate>Wed, 03 Mar 2010 12:35:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=86#comment-45</guid>
		<description><![CDATA[can anyone explain about the following command in the original post&lt;br /&gt;&lt;br /&gt;cp ${file}.d/*.igs ${file}.igs&lt;br /&gt;&lt;br /&gt;does this copy all the resulting .igs files into one .igs file? i mean does it merge/append several igs files into one and if so will it work when imported?]]></description>
		<content:encoded><![CDATA[<p>can anyone explain about the following command in the original post</p>
<p>cp ${file}.d/*.igs ${file}.igs</p>
<p>does this copy all the resulting .igs files into one .igs file? i mean does it merge/append several igs files into one and if so will it work when imported?</p>
]]></content:encoded>
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		<title>Comment on Arduino MP3 Rev B v0.0 by drvsfly</title>
		<link>http://www.brokentoaster.com/blog/?p=90&#038;cpage=1#comment-44</link>
		<dc:creator>drvsfly</dc:creator>
		<pubDate>Tue, 16 Feb 2010 03:06:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=90#comment-44</guid>
		<description><![CDATA[Very Cool!]]></description>
		<content:encoded><![CDATA[<p>Very Cool!</p>
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		<title>Comment on STL to IGS (IGES) Conversion by mike</title>
		<link>http://www.brokentoaster.com/blog/?p=86&#038;cpage=1#comment-43</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Tue, 09 Feb 2010 21:58:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=86#comment-43</guid>
		<description><![CDATA[Hello&lt;br /&gt;&lt;br /&gt;I noticed the work you did with brl-cad for converting sketchup files to iges.&lt;br /&gt;&lt;br /&gt;I have tried to do similar without success including brl-cad.&lt;br /&gt;&lt;br /&gt;First, none of this will work with the windows version of brl-cad.&lt;br /&gt;&lt;br /&gt;On linux the converters do run, with no apparent problem in going from binary stl to brl-cad .g dbase files&lt;br /&gt;&lt;br /&gt;As you noted trying to run g-iges without putting the pieces into a directory does not work at all.&lt;br /&gt;&lt;br /&gt;But even using g-iges with the -m option fails after maybe 10 minutes of executing something. (-v for verbose apparently does nothing)&lt;br /&gt;&lt;br /&gt;the file i was experimenting with was a sketchup file from google&#039;s own database of community .skp files of a car. Sketchup can read it, and meshlab can see the stl file.&lt;br /&gt;&lt;br /&gt;I see this kind of output:&lt;br /&gt;&lt;br /&gt;header data:&lt;br /&gt;solid vcg&lt;br /&gt;  facet normal -5.169539e-001 -1.819919e-001 8.364434e-001&lt;br /&gt;    outer l&lt;br /&gt;&lt;br /&gt; Using solid name: s.stl&lt;br /&gt; 175140719 facets&lt;br /&gt; 98815 faces were degenerate&lt;br /&gt; Making region (r.stl)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Then it goes away for while and then writes a ***bomb***.log file which is almost impossible to read.&lt;br /&gt;&lt;br /&gt;I also tried setting tolerances with the -a etc options but no success.&lt;br /&gt;&lt;br /&gt;btw i also tried a windows code named cad-exchanger which simply fails out of the box trying to convert the stl file to iges with no explanation either.&lt;br /&gt;&lt;br /&gt;Is it possible the &#039;degenerate faces&#039; are the culprit.   and perhaps meshlab is simply more forgiving&lt;br /&gt;&lt;br /&gt;thx&lt;br /&gt;&lt;br /&gt;mike in utah]]></description>
		<content:encoded><![CDATA[<p>Hello</p>
<p>I noticed the work you did with brl-cad for converting sketchup files to iges.</p>
<p>I have tried to do similar without success including brl-cad.</p>
<p>First, none of this will work with the windows version of brl-cad.</p>
<p>On linux the converters do run, with no apparent problem in going from binary stl to brl-cad .g dbase files</p>
<p>As you noted trying to run g-iges without putting the pieces into a directory does not work at all.</p>
<p>But even using g-iges with the -m option fails after maybe 10 minutes of executing something. (-v for verbose apparently does nothing)</p>
<p>the file i was experimenting with was a sketchup file from google&#39;s own database of community .skp files of a car. Sketchup can read it, and meshlab can see the stl file.</p>
<p>I see this kind of output:</p>
<p>header data:<br />solid vcg<br />  facet normal -5.169539e-001 -1.819919e-001 8.364434e-001<br />    outer l</p>
<p> Using solid name: s.stl<br /> 175140719 facets<br /> 98815 faces were degenerate<br /> Making region (r.stl)</p>
<p>Then it goes away for while and then writes a ***bomb***.log file which is almost impossible to read.</p>
<p>I also tried setting tolerances with the -a etc options but no success.</p>
<p>btw i also tried a windows code named cad-exchanger which simply fails out of the box trying to convert the stl file to iges with no explanation either.</p>
<p>Is it possible the &#39;degenerate faces&#39; are the culprit.   and perhaps meshlab is simply more forgiving</p>
<p>thx</p>
<p>mike in utah</p>
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		<title>Comment on STL to IGS (IGES) Conversion by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=86&#038;cpage=1#comment-42</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Mon, 11 Jan 2010 06:58:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=86#comment-42</guid>
		<description><![CDATA[Sorry no this was a script file for use on unix machines. &lt;br /&gt;&lt;br /&gt;You could probably write a windows version easily enough. I don&#039;t have any experience with BRL-CAD on windows.&lt;br /&gt;&lt;br /&gt;the important commands are &lt;br /&gt;stl-g FILE FILE.G&lt;br /&gt;and&lt;br /&gt;g-iges -m -o DIRECTORY FILE all]]></description>
		<content:encoded><![CDATA[<p>Sorry no this was a script file for use on unix machines. </p>
<p>You could probably write a windows version easily enough. I don&#39;t have any experience with BRL-CAD on windows.</p>
<p>the important commands are <br />stl-g FILE FILE.G<br />and<br />g-iges -m -o DIRECTORY FILE all</p>
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		<title>Comment on STL to IGS (IGES) Conversion by Ali</title>
		<link>http://www.brokentoaster.com/blog/?p=86&#038;cpage=1#comment-41</link>
		<dc:creator>Ali</dc:creator>
		<pubDate>Mon, 11 Jan 2010 02:08:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=86#comment-41</guid>
		<description><![CDATA[is this a batch code I mean I write it to .bat file]]></description>
		<content:encoded><![CDATA[<p>is this a batch code I mean I write it to .bat file</p>
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		<title>Comment on MP3 Shield for Arduino by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=74&#038;cpage=1#comment-40</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sat, 28 Nov 2009 16:04:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=74#comment-40</guid>
		<description><![CDATA[sure, email me the details to &lt;br /&gt;&quot; nick at brokentoaster.com &quot;]]></description>
		<content:encoded><![CDATA[<p>sure, email me the details to <br />&quot; nick at brokentoaster.com &quot;</p>
]]></content:encoded>
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		<title>Comment on MP3 Shield for Arduino by iching</title>
		<link>http://www.brokentoaster.com/blog/?p=74&#038;cpage=1#comment-39</link>
		<dc:creator>iching</dc:creator>
		<pubDate>Sat, 28 Nov 2009 14:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=74#comment-39</guid>
		<description><![CDATA[Hi Nick,&lt;br /&gt;&lt;br /&gt;We at http://www.arduino.nl ; http://www.floris.cc are planning to make a big load of empty pcb&#039;s of the Adafruit Waveshield, Motorshield and Protoshield together with some of our own designs. Maybe you are interested to join. ?&lt;br /&gt;&lt;br /&gt;Michel,&lt;br /&gt;&lt;br /&gt;GRTX]]></description>
		<content:encoded><![CDATA[<p>Hi Nick,</p>
<p>We at <a href="http://www.arduino.nl" rel="nofollow">http://www.arduino.nl</a> ; <a href="http://www.floris.cc" rel="nofollow">http://www.floris.cc</a> are planning to make a big load of empty pcb&#39;s of the Adafruit Waveshield, Motorshield and Protoshield together with some of our own designs. Maybe you are interested to join. ?</p>
<p>Michel,</p>
<p>GRTX</p>
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		<title>Comment on Kicad OSX nightlies fixed by Jerry</title>
		<link>http://www.brokentoaster.com/blog/?p=69&#038;cpage=1#comment-38</link>
		<dc:creator>Jerry</dc:creator>
		<pubDate>Tue, 20 Oct 2009 17:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=69#comment-38</guid>
		<description><![CDATA[Hello Nick,&lt;br /&gt;I can&#039;t find your contact information.&lt;br /&gt;But would you like to contribute all your OSX experiences,scripts notes et al. To the KiCad project. Im involved and we can work together because i also have a macbook for a few weeks now.&lt;br /&gt;&lt;br /&gt;Contact me (see kicad about of course!)&lt;br /&gt;Jerry Jacobs&lt;br /&gt;- http://www.xor-gate.org]]></description>
		<content:encoded><![CDATA[<p>Hello Nick,<br />I can&#39;t find your contact information.<br />But would you like to contribute all your OSX experiences,scripts notes et al. To the KiCad project. Im involved and we can work together because i also have a macbook for a few weeks now.</p>
<p>Contact me (see kicad about of course!)<br />Jerry Jacobs<br />- <a href="http://www.xor-gate.org" rel="nofollow">http://www.xor-gate.org</a></p>
]]></content:encoded>
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		<title>Comment on Kicad OSX nightlies fixed by Armpit Studios</title>
		<link>http://www.brokentoaster.com/blog/?p=69&#038;cpage=1#comment-37</link>
		<dc:creator>Armpit Studios</dc:creator>
		<pubDate>Thu, 15 Oct 2009 18:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=69#comment-37</guid>
		<description><![CDATA[The Mac &quot;check&quot; is in AssertMacros.h. If you don&#039;t use anything in there, you can prevent it from being compiled in by putting &quot;#define __ASSERTMACROS__&quot; in your prefix header before including Carbon/Carbon.h.&lt;br /&gt;&lt;br /&gt;If you *do* need AssertMacros.h, then maybe you can try including boost before Carbon.]]></description>
		<content:encoded><![CDATA[<p>The Mac &quot;check&quot; is in AssertMacros.h. If you don&#39;t use anything in there, you can prevent it from being compiled in by putting &quot;#define __ASSERTMACROS__&quot; in your prefix header before including Carbon/Carbon.h.</p>
<p>If you *do* need AssertMacros.h, then maybe you can try including boost before Carbon.</p>
]]></content:encoded>
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		<title>Comment on Whats on my bench at the moment&#8230;. by Dave</title>
		<link>http://www.brokentoaster.com/blog/?p=73&#038;cpage=1#comment-36</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Thu, 10 Sep 2009 02:38:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=73#comment-36</guid>
		<description><![CDATA[Man, I am having fun with your Butterfly Logger! Thanks so much for it!&lt;br /&gt;&lt;br /&gt;As a Brand new C student and now a getting gray beard, this is a great project for me to learn on! I got a version to compile this week with WinAVR 20090313. I changed a few things to get it to build, and referenced the mega169p to match the chip on my B&#039;fly. It is logging away for the night right now, and I am absolutely thrilled! I just HAD to thank you!&lt;br /&gt;&lt;br /&gt;Many happy projects to you sir!]]></description>
		<content:encoded><![CDATA[<p>Man, I am having fun with your Butterfly Logger! Thanks so much for it!</p>
<p>As a Brand new C student and now a getting gray beard, this is a great project for me to learn on! I got a version to compile this week with WinAVR 20090313. I changed a few things to get it to build, and referenced the mega169p to match the chip on my B&#39;fly. It is logging away for the night right now, and I am absolutely thrilled! I just HAD to thank you!</p>
<p>Many happy projects to you sir!</p>
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		<title>Comment on MP3 Shield for Arduino by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=74&#038;cpage=1#comment-35</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Fri, 04 Sep 2009 18:49:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=74#comment-35</guid>
		<description><![CDATA[Yeah should get that finished this month but can&#039;t promise anything... these things always have a way of taking longer than I think. :)]]></description>
		<content:encoded><![CDATA[<p>Yeah should get that finished this month but can&#39;t promise anything&#8230; these things always have a way of taking longer than I think. <img src='http://www.brokentoaster.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on MP3 Shield for Arduino by Hod</title>
		<link>http://www.brokentoaster.com/blog/?p=74&#038;cpage=1#comment-34</link>
		<dc:creator>Hod</dc:creator>
		<pubDate>Thu, 03 Sep 2009 22:56:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=74#comment-34</guid>
		<description><![CDATA[Nice work Nick.&lt;br /&gt;&lt;br /&gt;Are you planing to sell boards for the project or make the files available?]]></description>
		<content:encoded><![CDATA[<p>Nice work Nick.</p>
<p>Are you planing to sell boards for the project or make the files available?</p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-33</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Fri, 17 Jul 2009 06:32:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-33</guid>
		<description><![CDATA[Brian: I think the error is in 3d_canvass.cpp&lt;br /&gt;&lt;br /&gt;/temp/kicad-sources/3d-viewer/3d_canvas.cpp:66: error: call of overloaded &#039;wxGLCanvas(WinEDA3D_DrawFrame*&amp;, int, NULL, const wxPoint&amp;, const wxSize&amp;, int)&#039; is ambiguous&lt;br /&gt;&lt;br /&gt;No new SVN version today so hopefully someone is working on a fix for it.]]></description>
		<content:encoded><![CDATA[<p>Brian: I think the error is in 3d_canvass.cpp</p>
<p>/temp/kicad-sources/3d-viewer/3d_canvas.cpp:66: error: call of overloaded &#39;wxGLCanvas(WinEDA3D_DrawFrame*&amp;, int, NULL, const wxPoint&amp;, const wxSize&amp;, int)&#39; is ambiguous</p>
<p>No new SVN version today so hopefully someone is working on a fix for it.</p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Brian Durocher</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-32</link>
		<dc:creator>Brian Durocher</dc:creator>
		<pubDate>Thu, 16 Jul 2009 22:11:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-32</guid>
		<description><![CDATA[Thats strange that the ALDrawable is causing the error. That has always pop&#039;ed up in CMAKE as a warning but I don&#039;t recall it ever failing to build as a result.]]></description>
		<content:encoded><![CDATA[<p>Thats strange that the ALDrawable is causing the error. That has always pop&#39;ed up in CMAKE as a warning but I don&#39;t recall it ever failing to build as a result.</p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Brian Durocher</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-30</link>
		<dc:creator>Brian Durocher</dc:creator>
		<pubDate>Thu, 16 Jul 2009 03:50:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-30</guid>
		<description><![CDATA[Nightlies not working again. Any idea what the issue is with the latest build?]]></description>
		<content:encoded><![CDATA[<p>Nightlies not working again. Any idea what the issue is with the latest build?</p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-31</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Thu, 16 Jul 2009 00:18:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-31</guid>
		<description><![CDATA[Not sure. SVN builds are just what ever has been checked in that day so never guaranteed to build.&lt;br /&gt;&lt;br /&gt;I will check the build logs.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;http://www.brokentoaster.com/kicad/kicad_errors-1877.txt&lt;br /&gt;&lt;br /&gt;http://www.brokentoaster.com/kicad/kicad_errors-1878.txt]]></description>
		<content:encoded><![CDATA[<p>Not sure. SVN builds are just what ever has been checked in that day so never guaranteed to build.</p>
<p>I will check the build logs.</p>
<p><a href="http://www.brokentoaster.com/kicad/kicad_errors-1877.txt" rel="nofollow">http://www.brokentoaster.com/kicad/kicad_errors-1877.txt</a></p>
<p><a href="http://www.brokentoaster.com/kicad/kicad_errors-1878.txt" rel="nofollow">http://www.brokentoaster.com/kicad/kicad_errors-1878.txt</a></p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Marco</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-29</link>
		<dc:creator>Marco</dc:creator>
		<pubDate>Wed, 24 Jun 2009 07:38:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-29</guid>
		<description><![CDATA[I&#039;ve posted a proposal of patch on the developer ML regarding the &quot;pads tail&quot; during moving of modules, waiting for a commit in the SVN.&lt;br /&gt;For the &quot;outline&quot; is a different and more complicated problem, and i&#039;ve to say is much worse with wx2.9, where is vanished also the old bad working wxXOR.&lt;br /&gt;&lt;br /&gt;If you have problems of this kind post it in the developers ML, next time :)]]></description>
		<content:encoded><![CDATA[<p>I&#39;ve posted a proposal of patch on the developer ML regarding the &quot;pads tail&quot; during moving of modules, waiting for a commit in the SVN.<br />For the &quot;outline&quot; is a different and more complicated problem, and i&#39;ve to say is much worse with wx2.9, where is vanished also the old bad working wxXOR.</p>
<p>If you have problems of this kind post it in the developers ML, next time <img src='http://www.brokentoaster.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Brian Durocher</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-28</link>
		<dc:creator>Brian Durocher</dc:creator>
		<pubDate>Wed, 24 Jun 2009 02:22:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-28</guid>
		<description><![CDATA[Marco, you are correct it doesn&#039;t affect the usability of the program and as such should come secondary.&lt;br /&gt;&lt;br /&gt;I have uncovered a problem in the eeschema, materials list export tool. &lt;br /&gt;&lt;br /&gt;I have images and an error report for you.]]></description>
		<content:encoded><![CDATA[<p>Marco, you are correct it doesn&#39;t affect the usability of the program and as such should come secondary.</p>
<p>I have uncovered a problem in the eeschema, materials list export tool. </p>
<p>I have images and an error report for you.</p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Marco</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-27</link>
		<dc:creator>Marco</dc:creator>
		<pubDate>Tue, 23 Jun 2009 18:20:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-27</guid>
		<description><![CDATA[Sadly Quarz has not logical functions they were present in quickdraw, i had arranged the OR function with the trasparency.&lt;br /&gt;&lt;br /&gt;I&#039;ve considered this a secondary issue but i&#039;ll take a look on it soon.]]></description>
		<content:encoded><![CDATA[<p>Sadly Quarz has not logical functions they were present in quickdraw, i had arranged the OR function with the trasparency.</p>
<p>I&#39;ve considered this a secondary issue but i&#39;ll take a look on it soon.</p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Brian Durocher</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-26</link>
		<dc:creator>Brian Durocher</dc:creator>
		<pubDate>Tue, 23 Jun 2009 17:49:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-26</guid>
		<description><![CDATA[Well if you go into he PCB editor and place a part, if you move that part it will display a trail of parts. In the past people have blamed this on the XOR function for drawing the part to the screen.]]></description>
		<content:encoded><![CDATA[<p>Well if you go into he PCB editor and place a part, if you move that part it will display a trail of parts. In the past people have blamed this on the XOR function for drawing the part to the screen.</p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Marco</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-25</link>
		<dc:creator>Marco</dc:creator>
		<pubDate>Tue, 23 Jun 2009 11:10:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-25</guid>
		<description><![CDATA[Paul^H^H^H^HBrian which is the problem you are talking about ?&lt;br /&gt;I&#039;m the author of the fix you have talking about, but i don&#039;t know which is the issue of &quot;Xor draw problem in the boost lib&quot;..]]></description>
		<content:encoded><![CDATA[<p>Paul^H^H^H^HBrian which is the problem you are talking about ?<br />I&#39;m the author of the fix you have talking about, but i don&#39;t know which is the issue of &quot;Xor draw problem in the boost lib&quot;..</p>
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	<item>
		<title>Comment on Kicad OSX nightlies fixed again. by Brian Durocher</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-24</link>
		<dc:creator>Brian Durocher</dc:creator>
		<pubDate>Tue, 23 Jun 2009 00:11:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-24</guid>
		<description><![CDATA[Fantastic. R1828 is working really well. Some issues seem to be corrected with Library edit in Schematic mode, not crashing. Although it is still very buggy I think this version is very usable for schematic and board editing. More work still needs to be done on the Xor draw problem in the boost lib. CVPCB works well and does not crash now when viewing footprints.&lt;br /&gt;&lt;br /&gt;Importing a module in PCB edit works now as well. &lt;br /&gt;&lt;br /&gt;Nick keep these builds coming the OSX version dare I say could almost be a release candidate.]]></description>
		<content:encoded><![CDATA[<p>Fantastic. R1828 is working really well. Some issues seem to be corrected with Library edit in Schematic mode, not crashing. Although it is still very buggy I think this version is very usable for schematic and board editing. More work still needs to be done on the Xor draw problem in the boost lib. CVPCB works well and does not crash now when viewing footprints.</p>
<p>Importing a module in PCB edit works now as well. </p>
<p>Nick keep these builds coming the OSX version dare I say could almost be a release candidate.</p>
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		<title>Comment on Whats on my bench at the moment&#8230;. by Brian Durocher</title>
		<link>http://www.brokentoaster.com/blog/?p=73&#038;cpage=1#comment-23</link>
		<dc:creator>Brian Durocher</dc:creator>
		<pubDate>Tue, 23 Jun 2009 00:02:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=73#comment-23</guid>
		<description><![CDATA[Thats some really cool stuff.. I have to say. Let us know how that MP3 board works out...]]></description>
		<content:encoded><![CDATA[<p>Thats some really cool stuff.. I have to say. Let us know how that MP3 board works out&#8230;</p>
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		<title>Comment on New MP3 Player PCBs&#8230;. soon. by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=46&#038;cpage=1#comment-22</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Mon, 22 Jun 2009 17:54:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=46#comment-22</guid>
		<description><![CDATA[Hi Falak, &lt;br /&gt;Which IC are you refering to the VS1053 or the VS1003. The VS103 is the same to use as the VS1011 and you can find all the details about that at http://www.brokentoaster.com/butterflymp3/ . &lt;br /&gt;If you are talking about the VS1053 chip then you can find my PCBs at http://butterflymp3.cvs.sourceforge.net/viewvc/butterflymp3/ButterflyMP3/PCB/Eagle/&lt;br /&gt;but it&#039;s not finished so I wouldn&#039;t recommend using it unless you are willing to debug it.]]></description>
		<content:encoded><![CDATA[<p>Hi Falak, <br />Which IC are you refering to the VS1053 or the VS1003. The VS103 is the same to use as the VS1011 and you can find all the details about that at <a href="http://www.brokentoaster.com/butterflymp3/" rel="nofollow">http://www.brokentoaster.com/butterflymp3/</a> . <br />If you are talking about the VS1053 chip then you can find my PCBs at <a href="http://butterflymp3.cvs.sourceforge.net/viewvc/butterflymp3/ButterflyMP3/PCB/Eagle/" rel="nofollow">http://butterflymp3.cvs.sourceforge.net/viewvc/butterflymp3/ButterflyMP3/PCB/Eagle/</a><br />but it&#39;s not finished so I wouldn&#39;t recommend using it unless you are willing to debug it.</p>
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		<title>Comment on New MP3 Player PCBs&#8230;. soon. by Falak Chhaya</title>
		<link>http://www.brokentoaster.com/blog/?p=46&#038;cpage=1#comment-21</link>
		<dc:creator>Falak Chhaya</dc:creator>
		<pubDate>Mon, 22 Jun 2009 09:27:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=46#comment-21</guid>
		<description><![CDATA[hi nick,&lt;br /&gt;m also workin on d same...&lt;br /&gt;did u use d breakot board or only d ic itself...??&lt;br /&gt;n ya , can u send me sm documents regardin ur project..?&lt;br /&gt;it wud be a great help for me...&lt;br /&gt;my mail id is &lt;br /&gt;cfalak@yahoo.co.in]]></description>
		<content:encoded><![CDATA[<p>hi nick,<br />m also workin on d same&#8230;<br />did u use d breakot board or only d ic itself&#8230;??<br />n ya , can u send me sm documents regardin ur project..?<br />it wud be a great help for me&#8230;<br />my mail id is <br /><a href="mailto:cfalak@yahoo.co.in">cfalak@yahoo.co.in</a></p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Paul</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-20</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Fri, 19 Jun 2009 06:50:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-20</guid>
		<description><![CDATA[Nick:&lt;br /&gt;&lt;br /&gt;Thank you for your efforts to trying to resolve this. I downloaded &lt;b&gt;kicad_osx_v1823&lt;/b&gt; tonight, expanded and moved to the /appplications folder. When I tried to run kicad.app, I received the error: &lt;br /&gt;&lt;br /&gt;&lt;i&gt;&quot;Link (dyld) error:&lt;br /&gt;&lt;br /&gt;Library not loaded: /usr/lib/libiconv.2.dylib&lt;br /&gt;  Referenced from: /Applications/kicad_osx_v1823/bin/kicad.app/Contents/MacOS/kicad&lt;br /&gt;  Reason: Incompatible library version: kicad requires version 7.0.0 or later, but libiconv.2.dylib provides version 5.0.0&quot;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;So not much has changed from my earlier report.&lt;br /&gt;&lt;br /&gt;This weekend I plan to update Mac OX X 10.4.6 on the PPC to the latest 10.4.x to see if that improves anything.]]></description>
		<content:encoded><![CDATA[<p>Nick:</p>
<p>Thank you for your efforts to trying to resolve this. I downloaded <b>kicad_osx_v1823</b> tonight, expanded and moved to the /appplications folder. When I tried to run kicad.app, I received the error: </p>
<p><i>&quot;Link (dyld) error:</p>
<p>Library not loaded: /usr/lib/libiconv.2.dylib<br />  Referenced from: /Applications/kicad_osx_v1823/bin/kicad.app/Contents/MacOS/kicad<br />  Reason: Incompatible library version: kicad requires version 7.0.0 or later, but libiconv.2.dylib provides version 5.0.0&quot;</i></p>
<p>So not much has changed from my earlier report.</p>
<p>This weekend I plan to update Mac OX X 10.4.6 on the PPC to the latest 10.4.x to see if that improves anything.</p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-19</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Thu, 18 Jun 2009 06:30:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-19</guid>
		<description><![CDATA[Paul: Try version 1823 &lt;br /&gt;http://www.brokentoaster.com/kicad/kicad_osx_v1823.tgz&lt;br /&gt;&lt;br /&gt;I&#039;ve recompiled the wxMac libraies. I haven&#039;t had a chance to test with tiger myself yet.]]></description>
		<content:encoded><![CDATA[<p>Paul: Try version 1823 <br /><a href="http://www.brokentoaster.com/kicad/kicad_osx_v1823.tgz" rel="nofollow">http://www.brokentoaster.com/kicad/kicad_osx_v1823.tgz</a></p>
<p>I&#39;ve recompiled the wxMac libraies. I haven&#39;t had a chance to test with tiger myself yet.</p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-18</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Wed, 17 Jun 2009 17:03:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-18</guid>
		<description><![CDATA[Paul:&lt;br /&gt;I had run into this before a while back and confirmed it was a Tiger compatibility issue. Thanks for pointing me at that site, I&#039;ll poke about a bit and see if I can get it sorted out.]]></description>
		<content:encoded><![CDATA[<p>Paul:<br />I had run into this before a while back and confirmed it was a Tiger compatibility issue. Thanks for pointing me at that site, I&#39;ll poke about a bit and see if I can get it sorted out.</p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-17</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Wed, 17 Jun 2009 17:01:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-17</guid>
		<description><![CDATA[Marco:&lt;br /&gt;I &#039;ve tried the following with no success ..&lt;br /&gt;/Developer/usr/bin/packagemaker --doc ./build/release/osx-package.pmdoc --title &#039;Kicad&#039; -o kicad_osx_v1811.mpkg&lt;br /&gt;&lt;br /&gt;/Developer/usr/bin/packagemaker --doc ./build/release/osx-package.pmdoc --title &#039;Kicad&#039; -o kicad_osx_v1811.mpkg &lt;br /&gt;&lt;br /&gt;If you can figure out what stupid thing I&#039;ve done  I&#039;d be grateful.]]></description>
		<content:encoded><![CDATA[<p>Marco:<br />I &#39;ve tried the following with no success ..<br />/Developer/usr/bin/packagemaker &#8211;doc ./build/release/osx-package.pmdoc &#8211;title &#39;Kicad&#39; -o kicad_osx_v1811.mpkg</p>
<p>/Developer/usr/bin/packagemaker &#8211;doc ./build/release/osx-package.pmdoc &#8211;title &#39;Kicad&#39; -o kicad_osx_v1811.mpkg </p>
<p>If you can figure out what stupid thing I&#39;ve done  I&#39;d be grateful.</p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Marco</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-16</link>
		<dc:creator>Marco</dc:creator>
		<pubDate>Wed, 17 Jun 2009 13:19:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-16</guid>
		<description><![CDATA[Nick you should launch it in the kicad-sources/ in the svn root, where you launch make ;)]]></description>
		<content:encoded><![CDATA[<p>Nick you should launch it in the kicad-sources/ in the svn root, where you launch make <img src='http://www.brokentoaster.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Paul</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-15</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Wed, 17 Jun 2009 05:49:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-15</guid>
		<description><![CDATA[I downloaded &lt;b&gt;KiCAD for OSX v1817&lt;/b&gt; in order to try it out. The developer tools were installed on the computer with Mac OSX 10.4 some time ago. I am not ready to compile the project yet, just want to kick the tires. &lt;br /&gt;&lt;br /&gt;I was not certain where to place all the files, so I decided to place the whole folder in the Applications directory. When I start kicad.app, it crashes with error:&lt;br /&gt;&lt;br /&gt;&quot;dyld: Library not loaded: /usr/lib/libiconv.2.dylib&lt;br /&gt;  Referenced from: /Applications/kicad_osx_v1817/bin/kicad.app/Contents/MacOS/kicad&lt;br /&gt;  Reason: Incompatible library version: kicad requires version 7.0.0 or later, but libiconv.2.dylib provides version 5.0.0&lt;br /&gt;Jun 16 21:23:22 x177 crashdump[228]: kicad crashed&quot;&lt;br /&gt;&lt;br /&gt;A google search on  &lt;i&gt;&quot;mac libiconv.2.dylib&quot;&lt;/i&gt; suggests that this is related to an application built on OSX 10.5 with OSX 10.4 compatibility not having the correct set of options. A google search on &lt;i&gt;&quot;Building on Leopard with Tiger compatibility&quot;&lt;/i&gt; yields some ideas for a possible fix: &lt;a href=&quot;http://forum.filezilla-project.org/viewtopic.php?f=3&amp;t=10220&quot; rel=&quot;nofollow&quot;&gt;http://forum.filezilla-project.org/viewtopic.php?f=3&amp;t=10220&lt;/a&gt; .]]></description>
		<content:encoded><![CDATA[<p>I downloaded <b>KiCAD for OSX v1817</b> in order to try it out. The developer tools were installed on the computer with Mac OSX 10.4 some time ago. I am not ready to compile the project yet, just want to kick the tires. </p>
<p>I was not certain where to place all the files, so I decided to place the whole folder in the Applications directory. When I start kicad.app, it crashes with error:</p>
<p>&quot;dyld: Library not loaded: /usr/lib/libiconv.2.dylib<br />  Referenced from: /Applications/kicad_osx_v1817/bin/kicad.app/Contents/MacOS/kicad<br />  Reason: Incompatible library version: kicad requires version 7.0.0 or later, but libiconv.2.dylib provides version 5.0.0<br />Jun 16 21:23:22 x177 crashdump[228]: kicad crashed&quot;</p>
<p>A google search on  <i>&quot;mac libiconv.2.dylib&quot;</i> suggests that this is related to an application built on OSX 10.5 with OSX 10.4 compatibility not having the correct set of options. A google search on <i>&quot;Building on Leopard with Tiger compatibility&quot;</i> yields some ideas for a possible fix: <a href="http://forum.filezilla-project.org/viewtopic.php?f=3&amp;t=10220" rel="nofollow">http://forum.filezilla-project.org/viewtopic.php?f=3&#038;t=10220</a> .</p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-14</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Wed, 10 Jun 2009 16:06:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-14</guid>
		<description><![CDATA[Marco: Sorry no I forgot to test that and its still having issues... the following is a log&lt;br /&gt;&lt;br /&gt;Last login: Wed Jun 10 16:50:27 on ttys000&lt;br /&gt;You have mail.&lt;br /&gt;% ssh mini&lt;br /&gt;% cd /temp/kicad-sources/&lt;br /&gt;% cd build/release/&lt;br /&gt;% /Developer/usr/bin/packagemaker --doc osx-package.pmdoc --title &#039;Kicad&#039; -o kicad_osx_v1811.mpkg&lt;br /&gt;2009-06-10 17:03:03.284 packagemaker[37763:10b] Setting to : 0 (null)&lt;br /&gt;2009-06-10 17:03:03.337 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.cvpcb&lt;br /&gt;2009-06-10 17:03:03.352 packagemaker[37763:10b] Setting to : 0 (null)&lt;br /&gt;2009-06-10 17:03:03.361 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.eeschema&lt;br /&gt;2009-06-10 17:03:03.370 packagemaker[37763:10b] Setting to : 0 (null)&lt;br /&gt;2009-06-10 17:03:03.379 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.pcbnew&lt;br /&gt;2009-06-10 17:03:03.385 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.pcbnew&lt;br /&gt;2009-06-10 17:03:03.401 packagemaker[37763:10b] Setting to : 0 (null)&lt;br /&gt;2009-06-10 17:03:03.410 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.kicad&lt;br /&gt;2009-06-10 17:03:03.414 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.kicad&lt;br /&gt;2009-06-10 17:03:03.422 packagemaker[37763:10b] Setting to : 0 (null)&lt;br /&gt;2009-06-10 17:03:03.433 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.gerbview&lt;br /&gt;2009-06-10 17:03:03.437 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.gerbview&lt;br /&gt;2009-06-10 17:03:03.446 packagemaker[37763:10b] Setting to : 0 (null)&lt;br /&gt;2009-06-10 17:03:03.454 packagemaker[37763:10b] Setting to : 0 net.sourceforge.kicad.demos&lt;br /&gt;2009-06-10 17:03:03.461 packagemaker[37763:10b] Setting to : 0 net.sourceforge.kicad.demos&lt;br /&gt;    ERROR: Could not copy resources to &quot;en.lproj&quot;.&lt;br /&gt;%]]></description>
		<content:encoded><![CDATA[<p>Marco: Sorry no I forgot to test that and its still having issues&#8230; the following is a log</p>
<p>Last login: Wed Jun 10 16:50:27 on ttys000<br />You have mail.<br />% ssh mini<br />% cd /temp/kicad-sources/<br />% cd build/release/<br />% /Developer/usr/bin/packagemaker &#8211;doc osx-package.pmdoc &#8211;title &#39;Kicad&#39; -o kicad_osx_v1811.mpkg<br />2009-06-10 17:03:03.284 packagemaker[37763:10b] Setting to : 0 (null)<br />2009-06-10 17:03:03.337 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.cvpcb<br />2009-06-10 17:03:03.352 packagemaker[37763:10b] Setting to : 0 (null)<br />2009-06-10 17:03:03.361 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.eeschema<br />2009-06-10 17:03:03.370 packagemaker[37763:10b] Setting to : 0 (null)<br />2009-06-10 17:03:03.379 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.pcbnew<br />2009-06-10 17:03:03.385 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.pcbnew<br />2009-06-10 17:03:03.401 packagemaker[37763:10b] Setting to : 0 (null)<br />2009-06-10 17:03:03.410 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.kicad<br />2009-06-10 17:03:03.414 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.kicad<br />2009-06-10 17:03:03.422 packagemaker[37763:10b] Setting to : 0 (null)<br />2009-06-10 17:03:03.433 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.gerbview<br />2009-06-10 17:03:03.437 packagemaker[37763:10b] Setting to : 1 net.sourceforge.kicad.gerbview<br />2009-06-10 17:03:03.446 packagemaker[37763:10b] Setting to : 0 (null)<br />2009-06-10 17:03:03.454 packagemaker[37763:10b] Setting to : 0 net.sourceforge.kicad.demos<br />2009-06-10 17:03:03.461 packagemaker[37763:10b] Setting to : 0 net.sourceforge.kicad.demos<br />    ERROR: Could not copy resources to &quot;en.lproj&quot;.<br />%</p>
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		<title>Comment on Kicad OSX nightlies fixed again. by Marco</title>
		<link>http://www.brokentoaster.com/blog/?p=72&#038;cpage=1#comment-13</link>
		<dc:creator>Marco</dc:creator>
		<pubDate>Wed, 10 Jun 2009 14:41:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=72#comment-13</guid>
		<description><![CDATA[So package description now works correctly, i&#039;m happy of that.]]></description>
		<content:encoded><![CDATA[<p>So package description now works correctly, i&#39;m happy of that.</p>
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		<title>Comment on Kicad OSX nightlies fixed by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=69&#038;cpage=1#comment-12</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Tue, 19 May 2009 06:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=69#comment-12</guid>
		<description><![CDATA[Thanks, been away for the last week so its typical that something should break :)&lt;br /&gt;Hopefully be backup tommorrow]]></description>
		<content:encoded><![CDATA[<p>Thanks, been away for the last week so its typical that something should break <img src='http://www.brokentoaster.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> <br />Hopefully be backup tommorrow</p>
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		<title>Comment on Kicad OSX nightlies fixed by Brian Durocher</title>
		<link>http://www.brokentoaster.com/blog/?p=69&#038;cpage=1#comment-11</link>
		<dc:creator>Brian Durocher</dc:creator>
		<pubDate>Tue, 19 May 2009 05:32:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=69#comment-11</guid>
		<description><![CDATA[Nick it looks like you need to update your boost libraries dude to a change in the code in SVN. I was able to get the latest version to compile on OSX I&#039;m sure you wont have any trouble.]]></description>
		<content:encoded><![CDATA[<p>Nick it looks like you need to update your boost libraries dude to a change in the code in SVN. I was able to get the latest version to compile on OSX I&#8217;m sure you wont have any trouble.</p>
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		<title>Comment on Compiling Kicad for the Mac. by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=53&#038;cpage=1#comment-10</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Mon, 27 Apr 2009 06:23:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=53#comment-10</guid>
		<description><![CDATA[here is my cmake line I use for compiling &lt;br /&gt;&lt;i&gt;cmake ../../ -DwxWidgets_CONFIG_EXECUTABLE=/usr/bin/wx-config -DwxWidgets_ROOT_DIR=/Volumes/Scratch/wxMac-2.8.8/include -DCMAKE_INSTALL_PREFIX=/temp/install -DBoost_INCLUDE_DIR=/Volumes/Scratch/kicad-sources -DCMAKE_OSX_ARCHITECTURES=&quot;ppc -arch i386&quot; -DCPP_FLAGS=&quot;-arch i386 -arch ppc&quot;&lt;br /&gt;&lt;/i&gt;note the &lt;b&gt;-DCMAKE_OSX_ARCHITECTURES=&quot;ppc -arch i386&quot; -DCPP_FLAGS=&quot;-arch i386 -arch ppc&quot;&lt;/b&gt; options]]></description>
		<content:encoded><![CDATA[<p>here is my cmake line I use for compiling <br /><i>cmake ../../ -DwxWidgets_CONFIG_EXECUTABLE=/usr/bin/wx-config -DwxWidgets_ROOT_DIR=/Volumes/Scratch/wxMac-2.8.8/include -DCMAKE_INSTALL_PREFIX=/temp/install -DBoost_INCLUDE_DIR=/Volumes/Scratch/kicad-sources -DCMAKE_OSX_ARCHITECTURES=&#8221;ppc -arch i386&#8243; -DCPP_FLAGS=&#8221;-arch i386 -arch ppc&#8221;<br /></i>note the <b>-DCMAKE_OSX_ARCHITECTURES=&#8221;ppc -arch i386&#8243; -DCPP_FLAGS=&#8221;-arch i386 -arch ppc&#8221;</b> options</p>
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		<title>Comment on Compiling Kicad for the Mac. by sinosoidal</title>
		<link>http://www.brokentoaster.com/blog/?p=53&#038;cpage=1#comment-9</link>
		<dc:creator>sinosoidal</dc:creator>
		<pubDate>Mon, 27 Apr 2009 00:29:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=53#comment-9</guid>
		<description><![CDATA[Hi,&lt;br /&gt;&lt;br /&gt;Thanks a lot for your notes. However im having the following:&lt;br /&gt;&lt;br /&gt;Undefined symbols for architecture ppc:&lt;br /&gt;  &quot;_main&quot;, referenced from:&lt;br /&gt;      start in crt1.10.5.o&lt;br /&gt;ld: symbol(s) not found for architecture ppc&lt;br /&gt;collect2: ld returned 1 exit status&lt;br /&gt;ld warning: option -s is obsolete and being ignored&lt;br /&gt;&lt;br /&gt;Do you know how to solve this? I can&#039;t find a a way of telling cmake to change architecture.&lt;br /&gt;&lt;br /&gt;Best regards,&lt;br /&gt;&lt;br /&gt;Nuno]]></description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Thanks a lot for your notes. However im having the following:</p>
<p>Undefined symbols for architecture ppc:<br />  &#8220;_main&#8221;, referenced from:<br />      start in crt1.10.5.o<br />ld: symbol(s) not found for architecture ppc<br />collect2: ld returned 1 exit status<br />ld warning: option -s is obsolete and being ignored</p>
<p>Do you know how to solve this? I can&#8217;t find a a way of telling cmake to change architecture.</p>
<p>Best regards,</p>
<p>Nuno</p>
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		<title>Comment on Kicad OSX nightlies fixed by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=69&#038;cpage=1#comment-8</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Fri, 17 Apr 2009 22:13:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=69#comment-8</guid>
		<description><![CDATA[Best place would be on the developers message board at &lt;a HREF=&quot;http://tech.groups.yahoo.com/group/kicad-devel/&quot; REL=&quot;nofollow&quot; rel=&quot;nofollow&quot;&gt;http://tech.groups.yahoo.com/group/kicad-devel/&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>Best place would be on the developers message board at <a HREF="http://tech.groups.yahoo.com/group/kicad-devel/" REL="nofollow" rel="nofollow">http://tech.groups.yahoo.com/group/kicad-devel/</a></p>
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		<title>Comment on Kicad OSX nightlies fixed by Brian Durocher</title>
		<link>http://www.brokentoaster.com/blog/?p=69&#038;cpage=1#comment-7</link>
		<dc:creator>Brian Durocher</dc:creator>
		<pubDate>Fri, 17 Apr 2009 22:04:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=69#comment-7</guid>
		<description><![CDATA[I have been downloading these since the beginning of April. Thanks for doing this work.&lt;br /&gt;&lt;br /&gt;Is there a forum where we can post any issues we come across, like crashes etc?]]></description>
		<content:encoded><![CDATA[<p>I have been downloading these since the beginning of April. Thanks for doing this work.</p>
<p>Is there a forum where we can post any issues we come across, like crashes etc?</p>
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		<title>Comment on PS/2 Keyboard startup by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=44&#038;cpage=1#comment-6</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sun, 12 Apr 2009 16:27:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=44#comment-6</guid>
		<description><![CDATA[Procrastination at its best. Just took me 615 days or 1 year, 8 months, 6 days to implement a fix for this. &lt;br/&gt;&lt;br/&gt;Some soldering, Some coding, mostly other things :)&lt;br/&gt;&lt;br/&gt;http://www.timeanddate.com/date/durationresult.html?m1=8&amp;d1=7&amp;y1=2007&amp;m2=4&amp;d2=12&amp;y2=2009&amp;ti=on]]></description>
		<content:encoded><![CDATA[<p>Procrastination at its best. Just took me 615 days or 1 year, 8 months, 6 days to implement a fix for this. </p>
<p>Some soldering, Some coding, mostly other things <img src='http://www.brokentoaster.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.timeanddate.com/date/durationresult.html?m1=8&#038;d1=7&#038;y1=2007&#038;m2=4&#038;d2=12&#038;y2=2009&#038;ti=on" rel="nofollow">http://www.timeanddate.com/date/durationresult.html?m1=8&#038;d1=7&#038;y1=2007&#038;m2=4&#038;d2=12&#038;y2=2009&#038;ti=on</a></p>
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		<title>Comment on GEDA portfiles by follower</title>
		<link>http://www.brokentoaster.com/blog/?p=70&#038;cpage=1#comment-5</link>
		<dc:creator>follower</dc:creator>
		<pubDate>Tue, 10 Mar 2009 03:20:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=70#comment-5</guid>
		<description><![CDATA[&gt; although rather bloated at 20Mb &lt;br/&gt;Yeah, I noticed that. From a quick look it seemed like it&#039;s to do with translations? (Although I could be wrong, I&#039;m going from memory and not in depth.)&lt;br/&gt;&lt;br/&gt;--Phil.]]></description>
		<content:encoded><![CDATA[<p>&gt; although rather bloated at 20Mb <br />Yeah, I noticed that. From a quick look it seemed like it&#39;s to do with translations? (Although I could be wrong, I&#39;m going from memory and not in depth.)</p>
<p>&#8211;Phil.</p>
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		<title>Comment on Kicad OSX nightlies fixed by follower</title>
		<link>http://www.brokentoaster.com/blog/?p=69&#038;cpage=1#comment-4</link>
		<dc:creator>follower</dc:creator>
		<pubDate>Thu, 05 Mar 2009 11:15:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=69#comment-4</guid>
		<description><![CDATA[Looks like build v1636 was successful.&lt;br/&gt;&lt;br/&gt;Finally the crash-on-exit bug appears to be gone!&lt;br/&gt;&lt;br/&gt;Unfortunately the displaying of &quot;rubber banding&quot; lines still doesn&#039;t work.&lt;br/&gt;&lt;br/&gt;Thanks for fixing the builds. :-D&lt;br/&gt;&lt;br/&gt;--Phil.]]></description>
		<content:encoded><![CDATA[<p>Looks like build v1636 was successful.</p>
<p>Finally the crash-on-exit bug appears to be gone!</p>
<p>Unfortunately the displaying of &#8220;rubber banding&#8221; lines still doesn&#8217;t work.</p>
<p>Thanks for fixing the builds. <img src='http://www.brokentoaster.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
<p>&#8211;Phil.</p>
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		<title>Comment on Kicad OSX nightlies fixed by Nick</title>
		<link>http://www.brokentoaster.com/blog/?p=69&#038;cpage=1#comment-3</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Thu, 05 Mar 2009 07:28:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=69#comment-3</guid>
		<description><![CDATA[Fingers crossed but I think things are working again.&lt;br/&gt;will post a new post to confirm.]]></description>
		<content:encoded><![CDATA[<p>Fingers crossed but I think things are working again.<br />will post a new post to confirm.</p>
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		<title>Comment on Hacked&#8230; again&#8230;. by fdask</title>
		<link>http://www.brokentoaster.com/blog/?p=67&#038;cpage=1#comment-2</link>
		<dc:creator>fdask</dc:creator>
		<pubDate>Wed, 04 Mar 2009 16:38:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.brokentoaster.com/blog/?p=67#comment-2</guid>
		<description><![CDATA[Thanks for the shared info!  Someone I know discovered some strange Javascript executing on a login page to one of their sites earlier today.&lt;br/&gt;&lt;br/&gt;After some unescaping, I found a few terms which led me here.&lt;br/&gt;&lt;br/&gt;Did you ultimately discover how the culprits were able to get into your site and drop the code bits?]]></description>
		<content:encoded><![CDATA[<p>Thanks for the shared info!  Someone I know discovered some strange Javascript executing on a login page to one of their sites earlier today.</p>
<p>After some unescaping, I found a few terms which led me here.</p>
<p>Did you ultimately discover how the culprits were able to get into your site and drop the code bits?</p>
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